UX SERVICES

Spanning across a number of industries, throughout my career I’ve worked on numerous projects in the mobile & tablet, website, wearable device and game console spaces. Below are some of the clients I’ve had the pleasure of working with over the years and a sampling of the UX Services I’ve provided them with.

COMPETITIVE RESEARCH

Whether for Web, Mobile, PC or game console I have extensive experiencing in conducting Heuristic Evaluations for a variety of clients.

Recognizing and establishing client goals, analyzing current products and providing easy-to-understand, prioritized UX recommendations are all part of the reports I produce.

I also have experience creating competitive evaluationsーwhether that means focusing on a few specific companies or performing an analysis of dozens of apps in the mobile space.

DOCUMENTATION

From the reinvention of an existing site or app to the creation of something completely new, I thrive in the mobile space (both in terms of apps and game development).

Typically starting with competitive analysis of like products, I amalgamate user requests and business needs, and from a combined assessment of those determine feature sets.

I then create user flows, sitemaps and wireframes, with careful consideration for device fragmentation and mobile OS-specific interfaces.

From beginning to end I help ensure that UX is part of the development process so that customers receive the best handheld experience possible.

PROTOTYPING

Whether paper or interactive, I am a strong believer in prototyping as part of the UX Design Process.

MOBILE

From the reinvention of an existing app to the creation of something completely new, I thrive in the mobile space (both in terms of apps and game development).

Typically starting with competitive analysis of like apps,
I amalgamate user requests and business needs, and from a combined assessment of those determine feature sets. 

I then create user flows, sitemaps and wireframes, with careful consideration for device fragmentation and mobile OS-specific interfaces.

From beginning to end I help ensure that UX is part of the development process so that customers receive the best handheld experience possible.

TESTING & REPORTING

An essential part of the UX Design process, I’m a strong believer in the axiom, test early, test often.

Including both internal and external testing, I have experience driving and mentoring the complete test process. This includes candidate filtering, script and test creation, execution of the test to reduce bias & gather the best feedback possible, and reporting and follow-up.

Tests that I am intimately familiar with include one-on-one and group testing, journal studies, card sorting and A/B Testing.

MENTORING & EDUCATION

From the reinvention of an existing app to the creation of something completely new, I thrive in the mobile space (both in terms of apps and game development).

Typically starting with competitive analysis of like apps,
I amalgamate user requests and business needs, and from a combined assessment of those determine feature sets. 

I then create user flows, sitemaps and wireframes, with careful consideration for device fragmentation and mobile OS-specific interfaces.

From beginning to end I help ensure that UX is part of the development process so that customers receive the best handheld experience possible.